Control All 7 Langston's Runaway Locations – Missing Altered Items

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“To control its abyss and in this video today. I m gonna show you the the lower cases to all seven runaways now in the pin comment. I ll have for each individual one just in case you want to jump to any part of this video. But first you need to complete a side mission called fridge duty in order to unlock this now be back for each individual section to explain more but the first one is the japanese paper lantern that s an older item up there wasn t so bad next.

One is hand chair and you need to start a side mission called what a mess clear the mold once you get into the building. You ll see it on the ceiling just shoot it down and then you ll be able to interact with it the next. One is the traffic light now this one s a little tricky winning the light is green then you can go if it s yellow. You need to prepare yourself to stop because when it s red you need to stop if you move when it s red.

It ll reset and you ll have to start all over once you get to the end. Then you ll be able to interact with it let s escape doctor..


I don t worry about the next. One is the moving letters and i found this easier to do if you just stay in one spot basically it ll bounce around to a couple different locations in every couple seconds. It ll move if you stay in one spot. And just sit there and eventually go to that spot.

And then you ll be able to interact with it there is three different ones that you have to interact with it once you complete these four. Then you want to turn e. These missions and then get part two the next one up is the flamingo basically once you get to the end. You re gonna have to fight.

The former boss fight again from the fridge duty mission everything s basically the same nothing really changes. But once you defeat that boss you ll complete this one..


That s got to be an altered. I know music this thing again. I never did like flamingos to pink. The next one up is the mannequin this one is very simple just float all the way down the end where the mannequin is at the scene will kind of change.

A little bit just go all the way down towards the end on the left just interact with that mannequin. There that i show you and you ll be good to go god the only thing creepier than one mannequin is a few dozen of the damn things music no more mannequins any last. One is the rubber duck this one is fairly simple enough. But it can be a little annoying because the duck will just bounce around to four to five different locations.

But ultimately it end up being right in front of the hra labs. So once it gets there just interact with it and then you be good to go..


That is all seven of the runaways last thing you need to do is just go back and turn in the mission other than that i hope you all enjoy the video don t forget to like and subscribe to support the channel. And i will see you next time yes. Sir. It is good to see someone we re quacking you through view every altered item on your list is now back in the panopticon s safe and sound.

That s a load off my mind missing altered items don t exactly reflect well on me. You know did they give you any trouble. The flamingo pulled me into the astral plane just like the fridge did that same creature was there hmm. I was looking over the old activity reports and multiple items had been displaying much more destructive behavior in the past few weeks.

There s some connection there i bet. But it s a bit above my pay grade hmm..


No something to keep an eye on and if i have any more runaways. I ll know just who to call. I guess. This is my life now i ll see you music music.

” ..

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Control All 7 Langston s Runaway Locations. Find all the Missing Altered Items.

[0:26 JAPANESE PAPER LANTERN – Containment Sector Side Mission called A Matter of Time.

[1:14 HAND CHAIR – Containment Sector Side Mission called What A Mess: Clear The Mold

[2:03 TRAFFIC LIGHT – Containment Sector in the Panopticon

[4:00 MOVING LETTERS – Executive Sector in the Dead Letters

RETURN TO LANGSTON FOR PART 2

[5:40 FLAMINGO – Containment Sector in the Sealed Threshold Corridor. You ll need to defeat Former again.

[7:26 MANNEQUIN – Containment Sector in the Prime Candidate Program

[8:29 RUBBER DUCK – Research Sector in the Protective Studies

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CONTROL PLAYLIST
https://www.youtube.com/playlist?list=PLJsfbFha7W1SwiKV1W8zoBGjgLFyqsVpp

CONTROL TROPHY GUIDE
https://gamingwithabyss.com/2019/08/25/control-trophy-guide/

Shifting Positions Obtain the Evade Ability
https://youtu.be/9OMNyxnT3yM

Insular Telekinesis Obtain the Shield Ability.
https://youtu.be/JDJX6Ks8etE

Volatile Debris Kill 10 enemies with the Shield Burst Ability.
https://youtu.be/x18CJy3IghA

Proper Handling Procedures Use Launch to throw a grenade or rocket.
https://youtu.be/Z55cbjVYOC8

Psychic Occupation Obtain the Seize Ability.
https://youtu.be/6artVL-SlfY

HRA Machine Punchcard Puzzle and Solution
https://youtu.be/TlF-s53nCl4

Altered Manifestations May Occur Defeat esseJ
https://youtu.be/Y8vXTBU7Gpw

Astral Phenomena Defeat Former
https://youtu.be/0ourkUfu7qU

A Matter Of Time Side Mission
https://youtu.be/_D8MkYEWFe8

Living Archetypes Defeat the Anchor
https://youtu.be/w9lVwmrPjTE

Head of Communications Defeat Mr. Tomassi
https://youtu.be/ptobRLJR2NQ

Aggressive Growth Defeat Mold-1
https://youtu.be/PdWPDVXEwu0

Luck u0026 Probability Puzzle Solution
https://youtu.be/MEvvQCoUGX0

All Hidden Locations
https://youtu.be/Kw68TgW8Vmk

Langston s Runaway Locations – Missing Altered Items
https://youtu.be/x5bMLJiEdoQ

======================
All Control Trophies
======================

Astral Construction Construct a Weapon Form or Mod.
Non-Standard Issue Upgrade any Weapon Form to Level 3.
Career Development Unlock all 3 Personal Mod slots.
The Importance of Synergy Complete 5 Side Missions.
Inter-Departmental Cooperation Complete 10 Side Missions.
FBC Crisis Solution Task Force Complete 15 Side Missions.
Paranatural Collection Collect more than 100,000 Source.
Interdimensional Defender Killed 1000 Hiss.
Parautilitarian Unlock 1 Ability Upgrade.
Expert Parautilitarian Unlock 50% of the Ability Upgrades.
Master Parautilitarian Unlock 100% of the Ability Upgrades.
Choose to be Chosen Obtain the Service Weapon.
Paranatural Powerhouse Obtain the Launch Ability.
Insular Telekinesis Obtain the Shield Ability.
Shifting Positions Obtain the Evade Ability.
Psychic Occupation Obtain the Seize Ability.
Rising Thought Obtain the Levitate Ability.
Ritualistic Thinking Cleanse 5 Control Points.
Ritual Intuition Cleanse 10 Control Points.
Discerning the Pattern Cleanse 25 Control Points.
Strange Collection Collect 40 Collectibles.
Record Keeper Collect 80 Collectibles.
Bureau Archivist Collect 120 Collectibles.
Altered Manifestations May Occur Defeat esseJ.
Aggressive Growth Defeat Mold-1.
Head of Communications Defeat Mr. Tomassi.
Living Archetypes Defeat the Anchor.
Astral Phenomena Defeat Former.
Welcome to the Oldest House Complete Mission 1.
Unknown Caller Complete Mission 2.
Directorial Override Complete Mission 3.
Old Boys Club Complete Mission 4.
Threshold Complete Mission 5.
My Brother s Keeper Complete Mission 6.
The Face of the Enemy Complete Mission 7.
Finnish Tango Complete Mission 8.
Polaris Complete Mission 9
Take Control Complete Mission 10.
Cognitive Intruder Compel 10 enemies with the Seize Ability.
Unstable Matter Kill 50 enemies with the Launch Ability.
Volatile Debris Kill 10 enemies with the Shield Burst Ability.
Proper Handling Procedures Use Launch to throw a grenade or rocket.
War Games Complete 5 Board Countermeasures.
Astral Tactician Complete 25 Board Countermeasures.
First On the Scene Complete 1 Bureau Alert.
Crisis Management Complete 5 Bureau Alerts.

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