THE EXPLOSIVE NEW META IN WARFRAME [2020

warframe meta This is a topic that many people are looking for. star-trek-voyager.net is a channel providing useful information about learning, life, digital marketing and online courses …. it will help you have an overview and solid multi-faceted knowledge . Today, star-trek-voyager.net would like to introduce to you THE EXPLOSIVE NEW META IN WARFRAME [2020 . Following along are instructions in the video below:

“When a new main line. Update drops. Expect a lot of nerfs and buffs. And and also expect new meta to be formed just take the recent update as an the removal of self damage in the game was a big leap for warframe.

It formed a new meta and that is the new explosive. Meta welcome everyone in today s video. I will share with you all my experience in the game using explosive weaponry. In detail.

This video will inform you of all the things you need to know about the new explosive. Meta. Including some dumb fun synergies you can use that will surely give you tons of enjoyment in the game so sit back relax. And i hope you enjoy and find the video informative like always please do hit that like button.

And don t forget to subscribe and hit that bell button to get notifications on the latest videos we uploaded on our channel. Thank you so much and now let s get into the discussion. The first thing you need to know is what happened to self damage. Well.

There s nothing to explain exactly here all you need to know is that self damage is out of the picture. Now instead of dying. From accidental. Explosions.

You will either get flinch or knock back. Not dying from an explosion is obviously a good thing as now you can have fun with explosive weapons. Without being afraid of getting one shotted by your own doing. However the knock back or stagger effect is quite annoying sometimes the closer you are to the explosion.

The more prone you are to the knock back effect. Honestly you will have no problem using primary explosive weaponry and starchart missions. As the stagger can be negated by firing the explosive weapon in a distance or by equipping either cautious shot or primed sure footed cautious shot as a 90 percent chance to negate all stager effects at max rank while primed sure footed will completely negate any stagger no more interruption means you can freely shot your explosive weaponry at a close distance. It s a good thing since explosive weapons are received a damage fall off mechanic.

You will see in your explosive weapon screen. A statistic that says fall off this is only exclusive for an area of effect weapons and it means that on the very outer section of the explosion radius only 10 of the damage will be dealt. So shooting. The explosion so enemies will somehow allow you to inflict the full damage of the explosion.

Almost all the time like i ve said earlier. You will have no problem using primary explosives in starchart missions..


But when you are idle and hunting. You will surely feel the nuisance of this new stagger mechanic. Especially if you are using the shrugs and scaffold in your amp. As you all know this amp material has self damage and it was hit by the update big time.

The stagger removed its efficiency in taking down idle and shields since building an amp. With this scaffold requires you to be at mid range to be effective. The flinch and stagger will surely hinder you from taking down the shields as fast as you can it wouldn t be a problem for those who are using volts in idle and hunts as firing it through his electric shields won t cause you to get flinched or knocked back. However it surely is a problem for those solo hunters who use other friends for this mission.

It s not a big problem. Though as it s just a simple nuisance that can be fixed easily by the developers for now. The only thing you can do is to get good with volts. If you want to solo hunt.

Or do it with a team and fire. All your shots through volt shields. Or you can use another amp. Combination.

Which we will discuss on my future video overall. The removal of self damage gives joy to those players who love to have some dumb fun with their explosive weapons. But it also causes little problems which i hope to be fixed by the developers in the future update. If not then we could just adapt to the changes and remember that this game is all about balance.

We need to sacrifice something to be powerful speaking of power. Let us now. See the madness that this new. Explosive.

Meta has brought to the game. It s nice to see a coover bramha obliterating enemies on its own. But hell. It would be a lot better if you add some extra source on it in the form of warframe abilities in this video.

We will be using coover brammer as an example. But you can use your favourite explosive weapons. If you want to also i will be using a viral hunter munitions build for my coover brahma on this video for a more detailed guide about this weapon. I advise you to check out my coover brahma video.

Which i left the link at the end of this video. Ok now let s see some awesome synergies..


The first few synergies are what i called flinch free synergy. These are those wharf reims that lets you use explosive weapons. Without worrying about the new stagger mechanic. Even if you did not equip any stagger negation mods.

The first one is an iron skin rhino all you need to do is build this frame with lots of power strength armor efficiency. And then the ironclad charge. And i and shrapnel augment the two augments will help you ramp up your iron skin buff. And once you have your iron skin.

You are safe to shoot any explosive weapons even if aiming at your feet. The second one is nizza just like rhino newzik has a special ability to negate any stagger affect his warding halo works like iron skin. It gives you an extra layer of survivability and the ability to negate any stagger. Although they both frames work similarly for this synergy.

I find news are more fun to play since not only he can tank. But he can also do some crowd control not to mention that he s also a speedster and assimilate knights would also be effective for this explosive synergy. It s not hard to move around with an assimilate mics. Right now.

Since you can freely use your operator for mobility. Also you can t in your build to give this frames psychic bolt ability 100 chance to strip enemy armor making a viral. Coover brammer. Extremely powerful.

However you might encounter some problems. With this synergy in terms of energy efficiency at high level content. Good thing that we have shield gating to stop anyone shot hit. Which then gives you enough time to retreat and recover your lost energy.

A max rank arcane energize would be very helpful for this synergy. But if you are not convinced about likes then you can go and try out over on this frame has it all it got survivability stagger pegasion crowd control and as well as armor stripping with his fourth ability the best part is he is completely mobile and concussed his hallowed ground anywhere both crowd control and negate any flinch and knock back effects moving along. We also got night s. I have shown this on my previous video.

And it s definitely a synergy worth trying in long endurance. Runs nidus link ability allows him to be tanky and negates stagger at the same time. While his lavo will group enemies together allowing you to destroy enemies in one explosion easier. But it doesn t stop there giving you an id us a lot of power string.

Plus. The teeming virulence augment will increase the critical chance of your explosive weaponry..


Another good synergy is vauban with any explosive weaponry. His fourth ability. Which can be turned into a vortex is also a good option to group and kill a bunch of enemies. This is also good in long endurance runs.

But unlike nidus you will need to have a good spot to camp as you will definitely get rekt by enemies once their levels scale beyond level 1000. Shield gating. Won t be enough. So be careful.

With this synergy. Trinity. Is also a good pick for this type of synergy. Her link ability will also negate any stagger effect and make her a good tank at the same time if you are looking for a frame that will not run out of energy and survive for a very long time in endurance runs.

Then i suggest that you try trinity now in the past my go to frame. When using explosive weapons is resonant. This frames. Mesmer skin will give you immunity to any self damaging weapons.

But now it works like an anti stagger ability in the past. I was using a pure power strength and max efficiency on my revenant just to make his mesmer skin reliable. But now i find using some duration is quite useful too especially. When you are running so low duration.

Adds. Some defense to mesma skin since you can stun enemies for a couple of seconds. When they dare to attack you also with some duration you can use his other abilities like enthrall andreev. So you won t have to recast mesmer skin every time.

If you don t like mesma skin. Then you can always go with sand boy and arrows. This is frame doesn t care even if he shoots a coover brammer projectile on his feet just remember to put the negation swarm augment on your build since this mod is the key to negate any stagger effect in the game. But flinch free synergies are not the only ones.

I will be showing on this video. There are also damage boosting synergies frames like mirage will give you some dump fun using explosive weaponry. Her hall of mirrors give out extra projectiles increasing the amount of damage you deal while his eclipse ability also gives out bonus damage buff. A simple tweak on your mirage.

Build and adding primed sure footed will allow you to nuke enemies with any explosive weapons. The good part is there s a way not to die with mirage by simply exploiting the new shield gating mechanic..


If you want to see how then you might want to take a look at my immortal mirage video. Which i left the link at the end of this guide another damage buffing frames that she must try with this explosive synergy is groan without the self damaged chroma can obliterate enemies. Now with an explosive weapon easily. Although.

The self damage removal made chroma slightly inefficient in idle and hunts. Still. He can be very fun to play with in starchart missions. One quick tip.

Though try to equip cautious shot in your primary explosive weapon. As chroma needs a lot of survivability mods in his build. So he can keep up with high level enemies last synergies for this video are what i called stealth bombers. Using frames like hash with a viral.

Hunter. Munitions. Coover. Brahmo is very fun to play with in fact.

This type of synergy will allow you to go endless in survival missions. Provided that you have the time and interest in doing it what makes that really strong with this type of setup. Is he got the ability to strip armors with his seeking shuriken augment and he also increases the duration and damage of the bleed effects inflicted on the enemies aside from ash. There s also vara this frame may not have the bleed increase nor the armor stripping the dash have but evaru has these unique tools that allow her to be effective in the battlefield.

Her first ability with the impart quiver will not just increase your critical damage when you are hanging on your dash wire. But it also gives you status resistance once you are inside your cloak bubble. Just a reminder. Though use the hush mod on your primary weapon.

So you won t break your prowl once you shoot your explosive weapon. So that s about it lads a lot of synergy and information about explosive weaponry. In one video. How good is that thank you for taking some time to watch my video.

If you enjoy it please give it a thumbs up and share. It with others. Thank you so much for watching squad leader signing off music music music. ” .

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EMPYREAN

Empyrean is a unique game mode introduced in Update 27.0. These missions take place in the vast expanse of space, utilizing Railjack and Archwings to combat enemy spacecraft.

Cooperation is vital to survive aboard the Railjack. Man the turrets, pilot the ship, fight the fires everyone has a role to play here. In this foundational update for Warframe s space combat, work together to assault the Grineer above Earth, Saturn and at the edges of the Origin System. More factions and locations will come online in future updates.

Reminder: This phase of Empyrean is designed and optimized as a cooperative experience. Solo players will still be able to enjoy Empyrean, but the difficulty and progression is balanced around full crews. 2020 will bring enhanced Solo capabilities with Empyrean!

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