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With newer games, I feel like we’re always chasing down these short-term dopamine rushes. That is why I like to see games like this, let’s take a look in my Sea of Thieves review!
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0:00 – Intro
0:39 – Pros
7:06 – Cons
8:48 – Conclusion
Steam Page: https://bit.ly/cub_SOTs
Description (From Steam):
Sea of Thieves offers the essential pirate experience, from sailing and fighting to exploring and looting – everything you need to live the pirate life and become a legend in your own right. With no set roles, you have complete freedom to approach the world, and other players, however you choose.
Written Review: https://wp.me/p54cem-1OG
I was provided a review copy of the game in order to make this review.
Read more about how I do my game reviews here: https://cublikefoot.com/about-my-revi…
#SeaOfThieves #SeaOfThieves2020 #SoT #Rare #XboxGameStudios
Newer games. I feel like we’re always chasing down. These short term dopamine rushes.
Rushes. We’re always looking for that next level up. That next cool upgrade or just looking for some sort of objective to complete it can be a good design philosophy when done correctly.
But i feel that many such games begin to lose their fun factor that is why i’d like to see games like sia thieves. Where that entire concept is subverted hey guys. I’m cub and this is my actual review for sea of thieves full disclosure.
I was provided a review copy of the game from the games publisher in order to make this video. So as always we’re gonna begin with the games.
Pros the first one being the fun open ended gameplay often times. When i’m playing sea of thieves. I’ll just open it up and get on my ship and start sailing with no clear objective in mind.
I’ll maybe slap down a voyage to at least give me a direction to head in. But once i’m going i just wait to see where the game takes me maybe i’ll take down a skeleton fort along the way or maybe. I’ll have to deal with the megalodon maybe you all come across other players and duke it out for their treasure or maybe i’ll just do some casual fishing maybe i’ll actually end up at that voyage destination and find some treasure only to come across maps for even more treasure.
There’s just so much that can happen in this game. And no session is quite like the rest of course. The game isn’t completely devoid of objectives.
There are story based voyages in the form of tall tales reputation ranks that can be leveled up and cosmetics to unlock. But see if these is pretty much just a big sandbox.
It is perhaps one of the purest forms of fun that i’ve seen out of a triple a game in the last several years and the fact that the devs keep adding content to it just makes it that much better. And it’s not like this content is shallow either since the game was originally released. They’ve added entire story arts.
Huge new sections to the world map. A new game mode in the form of the arena and a bunch of gameplay mechanics to further refine the core experience with every update. I find something new to love about the game.
But it’s the core open ended gameplay that keeps everything tied together. So that will lead me to the next. Pro.
The excellent multiplayer elements. Given that each session of co thieves takes place on a map with a bunch of other players you’re bound to run into another at some point.
This is yet another area where the game really shines as you never quite know what you’re getting into when dealing with other players they can be friendly and maybe want to form an in game alliance which shares gold rewards across ships or maybe they’re out to just pvp as much as possible they could even be somewhere in between playing the friendly pirate. But betraying you later on this creates this sense of tension. Whenever you’re dealing with other players or even.
When you’re out just completing voyages and such it becomes this balancing act of should. I head back to an outpost and sell all this loot or should i take on another voyage and risk losing it all to a pvp encounter. I know there are people that have issues with this.
But i feel that it makes the experience more exciting it adds a risk reward mechanic to everything you do just like how piracy works in the real world and of course. It’s fun to be on the opposing side as well why go through voyages and such when you can simply steal treasure from another player i find myself flip flopping between the two depending on the session. It’s what makes the multiplayer so fun here as for the community.
I’ve dealt with all types of players during my time with the game. Forming friendships here and there and dealing with numerous pvp errs as well sometimes these pvp players can be toxic.
But sometimes you’ll get those that say stuff like great fight or nice shots from my experience. The toxic individuals are in the minority and i’ve had a great time with the community overall. I believe this to be partly due to how the game manages progression.
There’s no progression outside of leveling up your reputation. No endgame and the only thing you can actually buy with the gold you earn our cosmetics this puts you at the exact same level as any other player in the game. Even those with hundreds of hours.
Really the only thing holding new players back is the lack of experience with the different game occasion. But those are something that can be picked up over time you’re not barred behind some massive grind to get to that point. It’s a great way to level the playing field while also encouraging players to actually play the game for fun rather than to grind out upgrades and such and again that will lead me into the next probe.
The great co. Op mechanics a large part of what makes the whole experience work is having some friends to play the game.
With this is a game that is heavy on co op. But given how in depth. The co.
Op mechanics are here that isn’t a bad thing once you’re on anything. But the smallest ship you’ll have to work together with your crew in order to effectively navigate. It the wheel must be man the sails need to be constantly adjusted to keep with the wind.
And i needs to be kept out for other players. And you’ll want to have a navigator to check the maps and make sure the ship is on track as you and your crew learn more about the game. You’ll begin to pick up on more advanced mechanics like anchor turning tacking and how to effectively use the harpoon both in navigating and when dealing with enemy ships.
It’s a group effort for sure and one of my friends. And i have fun with we will often roleplay the different positions assigning a captain a navigator and a shipmate and using nautical terms to describe positions and such it’s a fun way to make the game more immersive.
If anything. However. It isn’t just a sailing that requires such teamwork pvp skeleton for trades tall tales you name it it’s probably better to have some friends along the help and the game is designed in such a way that it’s more fun to do so for my experience.
I’ve found the ideal crew number to be three on a mid tier ship. It’s the perfect compromise between the nimbleness of the sloop. The smaller ship and the speed of the galleon.
The biggest and most difficult to navigate. But regardless of what ship you take having friends to play the game with really elevates the entire experience. So let’s move on to the last pro.
The nice art direction and graphics instead of going for straight realism. See a thieves instead opts for a more stylized aesthetic.
It’s at this crossroads between going full cart and being at least somewhat realistic and the end result actually looks pretty good. The models are simple yet have a good amount of detail to them the color choices are excellent across the board and the lighting is really well done. Which is especially noticeable when in caves or during a sunset and of course.
The water is some of the best looking. I’ve seen in a video game that may sound trivial. But it’s honestly one of the highlights of the games graphics.
All right so that’s all of the games pros out of the way let’s move on to the cons now the first one being the lackluster enemy variety see if thieves may have a ton of content to it. But enemy variety isn’t one of them regardless of what type of voyager on what fort you’re raiding or where you are on the map. Really the only ai enemy you’ll come across are skeletons granted.
These skeletons have different types with different properties such as ones that could only be attacked after a light has been shown on them. But in the end they’re just skeletons bosses do shake up the experience at least a little bit.
But when you’re not fighting other players sharks or a kraken you’re fighting skeletons. The game could really use some more variety. There and the next con would be that the game is not nearly as fun when playing solo perhaps the game’s biggest flaw would be that it simply isn’t as fun to play when going solo.
I’ve spent a decent amount of time sailing around in a soulless loop and the experience while still fun just doesn’t match that of when i’m sailing with some buddies. It’s not like it’s not doable as a solo player. But that it’s just much harder to take advantage of some aspects of the game skeleton ports for example are much more difficult to tackle especially.
When you’re also having to keep an eye out for other pirates looking to come in and swipe up your loop. You get a slight advantage in pvp by being in a much more maneuverable ship. But that advantage is pretty much meaningless when the other ship has the advantage in numbers.
It’s such a different experience that i would honestly not recommend the game. If you don’t at least have one other friend to play it with so with all of that said.
I will be giving see a thieves a nine out of ten see if these is a reminder that you don’t need constant level ups. Unlocks upgrades. Or really any concrete progression to make a fun video game.
It is perhaps one of the best examples of pure fun. Where i often find myself loading it up without any idea of what i’ll be doing and without any specific goal in mind. The core gameplay is just that good and combined with the excellent multiplayer features and the in depth co.
Op mechanics it’s honestly one of the best multiplayer games. Available today one that the devs are constantly adding to at bat. It may not have the best enemy variety and may not be as fun as a solo player.
But if you’ve got some friends to sail with it is 100 worth the buy. I’ve included a link to the game store page in the description. So do check it out if you are interested and don’t forget to subscribe for more reviews music.
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